Gameplay Data Packs
Data packs that change core gameplay mechanics, add new systems, or modify how you play the game.
Community
Improves the enchanting system with preview of available enchantments, reduced randomness, and the ability to select specific enchantments at higher XP costs.
Mojang
The official vanilla experiment that enables bundles for inventory management. Bundles can store multiple item types in a single slot.
Vanilla Tweaks
Allows nether portals to be built in any shape and size, not just the standard rectangle. Build creative portal designs.
Community
Set a custom percentage of players that need to sleep to skip the night. Configure from 0% to 100%.
Community
Overhauls villager trading with balanced trades, new items, and profession-specific unique offers. Makes villagers more useful.
Vanilla Tweaks
When you die, your items are stored in a grave block at your death location instead of scattering on the ground. Right-click to retrieve.
Vanilla Tweaks
Only one player needs to sleep to skip the night. Essential for multiplayer servers where coordinating sleep is impractical.
Vanilla Tweaks
Players drop their head when killed by another player. Collect heads as trophies from your PvP victories.
Mojang
Official vanilla experiment that rebalances villager trades. Biome-specific trades, adjusted prices, and new unique offers per biome.
Vanilla Tweaks
Replaces wandering trader trades with mini blocks and player heads. Based on the system used on HermitCraft.
Community
Mining ores gives bonus XP on top of the vanilla amounts. Diamond, emerald, and ancient debris give the most bonus XP.